“I am sure there is magic in everything, only we have not sense enough to get hold of it and make it do things for us.” — Frances Hodgson Burnett

For classes that love dwelling in magic, scribing a spell scroll is often a useful alternative for those who wish to conserve their spells until more urgent situations call for them. Lifestyle costs are to be paid per day spent.

    • Access to a library is needed to use this downtime.
    • Features, items and spells may be used in assisting with this downtime.

Scribing a spell scroll takes an amount of time and money related to the level of the spell the character wants to scribe, as shown in the Spell Scroll Costs table.

    • In addition, the character must have proficiency in the Arcana skill and must provide any material components required for the casting of the spell.

Downtime Example: Es spends 1 downtime day and 25 gold scribing 1st level spell scroll of gift of alacrity. They also maintain an aristocratic lifestyle (10 gold a day).

How to Scribe a Scroll

    1. State in #downtime-log, the scroll level and name being crafted, with days, gold and lifestyle. For any features to be used, please add this.
    2. Roll for the chance of complication on bulk scribing of 5 days (or scroll levels of 3+)
      • If the result is a 1 on a d10 or 1-10 on d100, refer to the section below.
Scroll Lv. Gold Needed Downtime Days
Cantrip 15 1
Lv. 1 25 1
Lv. 2 250  3
Lv. 3 500 5
Lv. 4 2,500 10
Lv. 5 5,000 20
Lv. 6 15,000 40
Lv. 7 25.000 80
Lv. 8 50,000 160
Lv. 9 250,000 240

Moreover, the character must have the spell prepared, or it must be among the character’s known spells, in order to scribe a scroll of that spell.

    • If the scribed spell is a cantrip, the version on the scroll works as if the caster were 1st level.

ComplicationsCrafting a spell scroll is a solitary task, unlikely to attract much attention. The complications that arise are more likely to involve the preparation needed for the activity. Every 5 days spent scribing brings a 10 percent chance of a complication, examples of which are on the Scribe a Scroll Complications table.

    • Complications only arise after spending 5 days on either a single spell scroll or bulk crafting (of 5 or more days).

For more information, click here for the Hostiles & Rivals.

    • Hostile Contacts​ give -1 on every skill check involving downtime. Characters are required to spend these until no hostile contacts remaining.
    • Rival Contact give a permanent -1 to all checks involving the downtime performed by that character, until resolved.
d6 Complication
1 You bought up the last of the rare ink used to craft scrolls, angering a wizard in town. (Hostile)
2 The priest of a temple of good accuses you of trafficking in dark magic. (Rival)
3 A wizard is eager to collect one of your spells in a book. (Add 5 extra downtime days.)
4 Due to a strange error in creating the scroll, it is instead a random spell of the same level (Ping Dungeon Master)
5 The rare parchment you bought for your scroll has a barely visible map on it. (TRP or minor session)
6 A thief breaks into your workroom and takes 25 GP.