“There’s nothing better in this world than taking a long rest after some adventuring.”

Sometimes the best thing to do between adventures is relax. Whether a character wants a hard-earned vacation or needs to recover from injuries, relaxation is the ideal option for adventurers who need a break.

  • Relaxation requires 5 days of downtime.
  • A character needs to maintain at least a modest lifestyle while relaxing to gain the benefit of the activity.

Characters who maintain at least a modest lifestyle while relaxing gain several benefits. After, the character gains advantage on saving throws to recover from long-acting diseases and poisons. In addition, the character can end one effect (unless the effect is the result of a curse) that keeps the character from regaining hit points or can restore one ability score that has been reduced to less than its normal value.

    • This benefit cannot be used if the harmful effect was caused by a spell or some other magical effect with an ongoing duration.
Alarielle spends the day resting in an extended rest. She simply spends time with her family in her estate relaxing at a modest lifestyle.